Introduction To C++

About Course
C++ Programming Course Structure
Module 1: Introduction to C++ Programming
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Overview of C++
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History of C++
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Features of C++
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Differences between C and C++
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Applications of C++
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Setting Up the Environment
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Installing a C++ compiler (e.g., GCC, Clang, MSVC)
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Setting up an IDE (e.g., Visual Studio, Code::Blocks, CLion)
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Writing and running your first C++ program
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Basic Syntax and Structure
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Structure of a C++ program
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Comments, identifiers, and keywords
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Data types (primitive, derived, and user-defined)
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Variables and constants
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Input and output (cin, cout)
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Module 2: Control Structures and Functions
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Control Structures
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Conditional statements (if, if-else, nested if, switch-case)
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Looping structures (for, while, do-while)
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Break, continue, and goto statements
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Functions
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Defining and calling functions
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Function prototypes
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Parameters and arguments
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Return values
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Function overloading
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Inline functions
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Scope and Storage Classes
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Local vs global variables
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Storage classes (auto, register, static, extern)
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Module 3: Arrays, Strings, and Pointers
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Arrays
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One-dimensional arrays
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Multi-dimensional arrays
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Array manipulation and traversal
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Strings
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C-style strings (character arrays)
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String manipulation functions (strlen, strcpy, strcat, etc.)
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Introduction to
std::string
in C++
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Pointers
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Pointer basics
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Pointer arithmetic
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Pointers and arrays
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Pointers to pointers
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Dynamic memory allocation (new, delete)
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Module 4: Object-Oriented Programming (OOP) in C++
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Introduction to OOP
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Principles of OOP (Encapsulation, Inheritance, Polymorphism, Abstraction)
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Classes and objects
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Access specifiers (public, private, protected)
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Constructors and Destructors
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Default and parameterized constructors
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Copy constructors
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Destructors
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Inheritance
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Base and derived classes
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Types of inheritance (single, multiple, hierarchical, multilevel, hybrid)
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Function overriding
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Polymorphism
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Function overloading
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Operator overloading
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Virtual functions and runtime polymorphism
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Advanced OOP Concepts
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Friend functions and classes
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Static members
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Abstract classes and interfaces
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Module 5: Advanced C++ Concepts
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Templates
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Function templates
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Class templates
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Template specialization
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Standard Template Library (STL)
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Containers (vector, list, map, set, etc.)
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Iterators
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Algorithms (sorting, searching, etc.)
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Functors and lambda expressions
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Exception Handling
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Try, catch, and throw
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Custom exceptions
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Exception safety and best practices
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File Handling
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Reading and writing files
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File streams (ifstream, ofstream, fstream)
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Binary file operations
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Module 6: Advanced Topics
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Move Semantics and Rvalue References
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Lvalue vs Rvalue
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Move constructors and move assignment operators
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std::move
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Smart Pointers
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std::unique_ptr
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std::shared_ptr
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std::weak_ptr
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Multithreading and Concurrency
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Introduction to threads
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Thread synchronization (mutex, locks, condition variables)
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Asynchronous programming with
std::async
andstd::future
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C++11/14/17/20 Features
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Auto keyword
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Range-based for loops
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Lambda expressions
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Constexpr and nullptr
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Structured bindings
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Concepts and modules (C++20)
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Module 7: Real-World Applications and Projects
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Project-Based Learning
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Building a console-based application (e.g., library management system, bank system)
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Developing a game using C++ (e.g., Tic-Tac-Toe, Snake game)
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Creating a GUI application using frameworks like Qt or SFML
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Best Practices
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Code organization and readability
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Debugging and profiling
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Version control with Git
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Writing efficient and optimized code
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Module 8: Assessments and Certification
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Quizzes and Assignments
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Weekly quizzes to test understanding
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Coding assignments to reinforce concepts
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Final Project
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A comprehensive project demonstrating mastery of C++
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Certification Exam
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A final exam covering all course material
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Certification of completion for successful students
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